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The presence of fog in the background can prevent small and distant objects from being detected, let alone tracked. Under safety-critical conditions, multi-object tracking models require faster tracking speed while maintaining high object-tracking accuracy. The original DeepSORT algorithm used YOLOv4 for the detection phase and a simple neural network for the deep appearance descriptor. Consequently, the feature map generated loses relevant details about the track being matched with a given detection in fog. Targets with a high degree of appearance similarity on the detection frame are more likely to be mismatched, resulting in identity switches or track failures in heavy fog. We propose an improved multi-object tracking model based on the DeepSORT algorithm to improve tracking accuracy and speed under foggy weather conditions. First, we employed our camera-radar fusion network (CR-YOLOnet) in the detection phase for faster and more accurate object detection. We proposed an appearance feature network to replace the basic convolutional neural network. We incorporated GhostNet to take the place of the traditional convolutional layers to generate more features and reduce computational complexities and costs. We adopted a segmentation module and fed the semantic labels of the corresponding input frame to add rich semantic information to the low-level appearance feature maps. Our proposed method outperformed YOLOv5 + DeepSORT with a 35.15% increase in multi-object tracking accuracy, a 32.65% increase in multi-object tracking precision, a speed increase by 37.56%, and identity switches decreased by 46.81%.more » « less
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AVs are affected by reduced maneuverability and performance due to the degradation of sensor performances in fog. Such degradation can cause significant object detection errors in AVs’ safety-critical conditions. For instance, YOLOv5 performs well under favorable weather but is affected by mis-detections and false positives due to atmospheric scattering caused by fog particles. The existing deep object detection techniques often exhibit a high degree of accuracy. Their drawback is being sluggish in object detection in fog. Object detection methods with a fast detection speed have been obtained using deep learning at the expense of accuracy. The problem of the lack of balance between detection speed and accuracy in fog persists. This paper presents an improved YOLOv5-based multi-sensor fusion network that combines radar object detection with a camera image bounding box. We transformed radar detection by mapping the radar detections into a two-dimensional image coordinate and projected the resultant radar image onto the camera image. Using the attention mechanism, we emphasized and improved the important feature representation used for object detection while reducing high-level feature information loss. We trained and tested our multi-sensor fusion network on clear and multi-fog weather datasets obtained from the CARLA simulator. Our results show that the proposed method significantly enhances the detection of small and distant objects. Our small CR-YOLOnet model best strikes a balance between accuracy and speed, with an accuracy of 0.849 at 69 fps.more » « less
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null (Ed.)Abstract—Virtual Reality (VR) has become one of the emerging technologies over the past decade for improving the quality of life in human experiences. It has exciting and popular applications in entertainment, sports, education, and even digital documentation of notable or historical sites, allowing users to immerse themselves in an alternate reality. By combining the principles of software development and immersive VR, real-life VR experiences seek to transport users to an interactive environment where they can view, observe, and experience historical events and artifacts in a new way. There are several steps involved in VR development of cultural and historical sites that require a solid understanding for adaptable and scalable design. This paper is a review of the VR development process for notable historic preservation VR projects. This process can be used to create immersive VR experiences for other cultural sites.more » « less
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